After three weeks, almost no one reached the final credits of Baldur’s Gate 3

After the first week, players in the new game from Larian were. In truth, not very impressive. Three weeks after the release of Baldur’s Gate 3, whether the players managed to achieve more in forgotten kingdoms?

The article may contain information about the plot or secrets of the game. Read at your own risk.

The pluses, of course, include the fact that most players were still able to complete the prologue. True, 86.6% is a rather low indicator for perhaps the first mandatory and most often executed achievement in the whole game. However, this is still a significant improvement compared to the first week.

For comparison, the first act was passed by a relatively small number of players. The increase from 13 to 33.6% is not so few, but after three weeks it could have expected that most of the characters will reach the second chapter of the adventure, and not about 1/3.

By the way: 17% of the players reached the final act, and only 4.5% reached one of the main endings. "Basic", Because achievement "All is well that ends well", Apparently, it is given only for passing the third act. At the same time, as the examples of speedranners show, to view the final credits, this is not necessarily.

An alternative finale in the second act will not bring you recognition of the player’s favorite storyteller, but you will get a different achievement. 6.2% of players received it, which partly explains the small number of heroes who have reached the final head of history (although this "achievement" can be obtained in the third act). Perhaps that is why this trophy was obtained by a significantly large number of players than trophies associated with other endings.

By the way: still very few players succumbed to dark temptations and captured the world (1%) or destroyed it (0.4%). Much more often players were subjected to final metamorphosis (1.7%).

Almost nothing has changed in terms of the most commonly obtained achievements, only three of which (not counting the prologue) were discovered 50%: for 5 attacks for one move (71.9%), for frequent long rest (60%) and for using the spell. detection of thoughts to look into the mind (55.2%).

The list of the most rare achievements of the game also has a small difference compared to the condition a week after the release. As already mentioned, few succumbed to the influence of Baal (even in the form of a dark temptation – 1.4%), but few people managed to win 20 skirmishes with a drunken character during one adventure (0.2%; 16.2%stretched too often to a bottle) or earn a career as a musician (0.4%). Apparently, both of these tasks are almost as difficult as in real life.

It is also easy to understand why almost no one conquered all the classes for one passage of the game (0.4%) and did not complete all the difficult side tasks requiring the salvation of certain characters. or do not get into the numerous traps of a larynx.

A little more heroes than the last time, but still not so many, they could cope with the dragons. Achievement "Knocked down" received 1.4% of players, and "Dragon Killer" – 3.3%.

As for companions, players are still very submissive to Astarion – an achievement associated with his "kiss", received more than 40% of players. No other achievement associated with the companion has come close to this result.

Even with Shkryab, only a little more than a quarter of players (25.2%) played, and stroke "with two hands" did not seduce many heroes (8%, with a reminder that the error does not allow this "Achivka" When using a certain spell).

At first glance, this is a modest statistics, even in the context of the stereotypical unwillingness of the players to end (or even start) acquired games. Some people were so carried away by the study that even after tens of hours spent in the first act, they do not even think to move along the main storyline.

Nevertheless, another point should be taken into account: the huge success of Baldur’s Gate 3 in Steam.

  • Already, the work of Larian Studios is constantly included in the top three of the most played and purchased games on this platform. This is impressive even for the largest online debuts, not to mention the game focused on a single -user adventure, albeit with a cooperative regime.
  • Even if you take into account only a record number of active users for the same moment (more than 875,000), only achievement "All is well that ends well" almost 40,000 players. And yet this figure cannot be compared with the shared sales of BG 3.
  • There are no official numbers yet, but even according to the most modest estimates, their number is about 4 million. buyers. According to Steamspy, the game can be found in the collection of more than 25 million. users.

Even if you consider this statistics very high, there is no doubt that the game fell into the hands of a huge number of gamers. Already at the time of launch in early access, Baldur’s Gate 3 totaled about a million Steam users, and more than 2.5 million acquired the full version of the game of early access., What the developers themselves confirm.

In this context, even about 5% of players who have reached the end in the third act is an impressive result for the game, which requires at least 75-100 hours. Reviews of players confirm this information if the extreme exceptions are not taken into account – speedranes and those who are still in the first act after more than 50-100 hours of game.