Vampire developers: The Masquarade – Bloodlines 2 shared detailed and gloomy concepts

The Chinese Room studio continues to actively work on creating the long -awaited Vampire sequel: The Masquarade – Bloodlines. Prior to the release of the expected role action about vampires, for another year remains, but the developers are no longer tolerated to share with the players a more detailed view of the gloomy world, which they managed to create. To do this, they offer to get acquainted with a new portion of detailed Vampire concept arts: The Masquarade – Bloodlines 2.

The presented illustrations show only a black look at the future world Vampire: The Masquarade – Bloodlines 2, however, at this stage you can trace how strongly the developers pay attention to the little things. Such details in the concepts of the game we owe the new technology used by artists in The Chinese Room.

The senior concept designer of The Chinese Room Michelle, NUCHEL reports that his purpose and purpose of his unit is to provide the developers with worked out images. This helps them to see what the location, character, lighting and other effects in the scene should be to create a gloomy neo-naral environment.

We try to ensure that our concepts are attached to the real world, but at the same time we try to bring reality to the limit (as our art director John McCormak always advises) so that the player can experience something unexpected and unprecedented earlier.

-says the concept artist The Chinese Room, Michelle Noooooooo.

To create such believable concepts, artists use the built -in tools of the Unreal Engine 5 graphic engine. It allows the developers to re -use already worked out assets and immediately apply advanced effects to the images, which emphasizes the idea of ​​creating an atmospheric world.

I think the creation of concepts in Unreal is the future concept art. Many concept artists expand their set of skills, studying this fantastic tool. The ability to create a scene in real time, according to which your directors will be able to move and give you live feedback, is priceless and makes the game better.

-summarizes the Michelle Nacher, the senior concept artist The Chinese Room.

Vampire: The Masquarade – Bloodlines 2 should go on PC and consoles in the fall of next year.