Gamescom shown the new Zenless Zero gameplay from the creators of Genshin Impact and Honkai: Star Rail
Against the backdrop of the successful premiere of tactical Honkai: Star Rail and large -scale updates for the popular Genshin Impact game, many have already forgotten about another potential hit of the Mihoyo studio. Chinese developers unexpectedly became participants in the large -scale gaming exhibition Gamescom, where they brought the playable version of the roam action of Zenless Zone Zero. You can evaluate the futuristic world of the game and various abilities of heroes in the new trailer.
Zenless Zone Zero is a new role action from Chinese craftsmen, which traces the recognizable formula Genshin Impact. Unlike the fantasy world, this time players will find a bright futuristic world with elements of cyberpan. Spectacular combat abilities and memorable characters also come complete with the game.
The new hit from Mihoyo comes out next year, most likely. The game will be completely free on PC and mobile platforms.
Showed very little, and then almost all of this we have already seen in past videos.
It would be better to show the release date.
You can play for Anton))
Somehow even for Zumer Anton will not be too?)
For me, Cyberpank is more interesting than fantasy, but so far I will focus on the rail. One similar game is enough at a time.
Che will again be angry as in the previous 2 played a stern?
Unforgettable if you work by quantity, the quality of all products suffers
In addition to Genshin, they do not have successful games, Star Reil is terrible in everything, the quests are all in the form of dialogs, because the game does not have quests as in the Genshin, that is, the study of the world, etc. The fighting is primitive as in the first finals just a wall on the wall. It was necessary to make a fighting tactical fighting, such battles are ten times more interesting and diverse, Sword of Convallaria will soon be released, this will be Gama. And in Zero again the jamb has developers, there are no covered world, all the battles occur on mini arenas, get tired after a couple of fighting
I wrote everything correctly!
There are no successful games for whom? For you?
Genshin and Honkai (both the first and the second) for developments are very successful, bring huge money. Players even dropped the payment system in the Star Rail, which they could not fix for a week.
They make different games for different people. Even many Genshin fans are already tired of cleaning cards, in search of chests and other shit. And this is not counting the grind. Therefore, they go to Honkai, where you are not forced to spend half a day in the game.
Each player has his own, this is the charm of their projects.
ZZZ will definitely find its audience, as the mechanics of the Star Reil and Genshin will unite it there. From the first they will take the closed arenas, from the second battles, with the switching of the characters in battle. In my opinion, it is ideal for the remaining players who do not like just jrpg fighting and open worlds.
And by the way, the claim to the Star Reil, about the dialogues, is not clear. Genshin’s endless dialogs, which also cannot be discouraged normally, he never jumped)
AAA.. That is, Genshin with his dialogs level 3 of class, where everything is in terms of directing an interesting plot, where you are not 2+2, but 4, and not just 4, you will explain 25 thousand times 25 thousand times why four units are formed in one number .
The game with the Witcher’s budget and such earnings cannot afford to draw different NPS)) (right megel from the flashback with the creators of the sacred call) .
Yes, and just the whole plot is a continuous sugar wool, when everyone is fine, in this regard is generally bore, I’ll go to play the souls to the Dark, this is fantasy, and not a garbage where it is tragic that the Paymon did not have time to devour, and also and the depersonality of the hero, which is made simply because it kills even more and so fresh dialogs