On the network ahead of time, there was a review on Starfield: the reviewer was very pleased with the game
Today on the network ahead of time, a review from a rather popular Brazilian blogger in the local circles Cortes Do Davy Jones, which Bethesda I sent a copy in advance Starfield For a full review. At the moment, a video with a review, which has been erroneously published ahead of time, has already been deleted, however, portugal -speaking users described the main points from its review (does not contain spoilers):
- He praised graphics and ships, saying that they looked incredible;
- He also praised performance: the blogger played it on the Xbox Series X, and, according to him, performance was much better compared to other recently released games. Although the game works at a speed of 30 frames per second, he noted that the game manages to hide it very well and even at 30 frames per second, it can provide the player with a smooth gameplay. To the disadvantages, he attributed the presence of a fairly large number of loading screens in the game;
- The characters turned out to be interesting, in the spirit of Bethesda, but their facial animations are very disappointed. Although they improved compared to previous games, they are still somewhere at the level between the middle or lower than the average;
- He played at a normal level of complexity and, according to his words, was stupid, but nevertheless he still did not allow the player to sit out and forced to constantly move during the battle. He did not check how the AI behaves on higher difficulties. Nevertheless, according to him – the more he played the game, the more he forgot about what he did not like in her. He said that at the normal level of difficulty the game is quite easy. The blogger noted that each weapon has a good weight;
- The quests turned out to be very exciting, able to hold the player by the screen. He claims that he spent many nights, trying to quickly end some quests, because they intrigued him very much. He spoke a little about the main campaign so as not to give spoilers, but, according to him, this is a very good and, of course, the best storyline from Bethesda;
- One of his criticisms for the game was the absence of a guide and a detailed mini-card. It is extremely difficult to navigate in it: the player is often lost in a huge city and has no idea what to do. According to him, the game will become much better when the leadership begins to come out, since the game itself does not explain to the player most of his mechanic, leaving him lost and forcing him to understand them on the fly;
- Inventories were controlled by criticism, which, according to him, is very limited – its ship accommodates only 400 kilograms. According to him, the inventory is always full and because of this the character cannot run normally, so it was difficult for him to focus on the extraction of something, because both the character and the ship tolerate little weight;
- Ship battles are not some kind of climax of the game. They become much better when the player receives a good ship, but it still did not become something that could be very surprised.
He appreciated the game at 8.5 points noting that this is a very good game, with incredible graphics and atmosphere, huge cities in which there is something to explore, exciting missions, interesting characters and pleasant gameplay.
Despite the fact that many may seem to many rather low by modern standards, people who are signed on him note that he is rather strict to estimates all projects in principle. For example, recent FORSPOKEN received 4 from him.5 points.